![]() Freely extend any character’s end segments – head, hands and feet.Set keys only to Selected Body Parts, or to Full Body motion layers.One transform timeline track can keep End Effector Constraints and it’s Effective Range.Intuitive pose-to-pose editing without switching IK and FK modes.Drag-and-move end effectors for IK editing, directly rotate joins for FK editing.Keep or Flip Joint Bend Direction during animation editing. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |